On top of that, you can also find lots of resources on the web for optimizing SVGs as they’re a popular type of asset to use during web development. In most cases though, SVGs are smaller in size. If you’re focused on having a small app size you might want to consider exporting to both PDF and SVG to be able to pick the smallest version. Both PDF and SVG have the same outcome when used as single scale assets.Ĭomparing the file size of the same asset exported as SVG or PDF results in different winners based on the type of image, resource details, and export configuration. The icons appear colored inside Xcode but in context (AppIcon in the dock and Document icons in Finder) are grayscale. This could already be a reason to use PDFs instead of SVG if your app is supporting targets lower than iOS 13, iPadOS 13, or macOS 10.15. Single scale PDFs are introduced in Xcode 6 and are supported since iOS 8 and OS X 10.9. You simply drag the file into your Assets Catalog after which you have to change the Scales option to “Single Scale”:Īfter that, you can use your SVG Image Asset just like any other asset. now copy your two icons and paste them in AppIcon.appiconset dir i.e. Consider using interior shadows and highlights to add definition and. In Xcode, click the + button within your Asset Catalog. Bring images into the asset catalog First, add your background fill image and/or center image into the Asset Catalog as Generic Icons. The app-icon template includes the system-defined drop shadow that helps your app icon coordinate with other macOS icons. To create your document icon types, you’ll need to integrate these elements into your Xcode project. Use the drop shadow in the icon-design template. You can learn more about SFSymbols in my blog post SF Symbols: The benefits and how to use them guide. For example, the Xcode app icon features a hammer that looks like it has a steel head and polymer grip. This takes away some extra space in your app bundle. SFSymbols have the same platform version availability and are available as system images. If your app supports any older version you should not use single scale SVGs.īefore you start replacing all your assets with SVGs you might want to consider using SFSymbols instead. It’s important to point out that SVGs are only supported on macOS 10.15 or later, iOS 13 or later, and iPadOS or later. If you have a logo, icons, or symbols, you can most likely look into replacing them with an SVG asset. Rich assets like images with lots of details should still be defined as individual scales. SVG assets can not be seen as a replacement for all your assets. It’s mostly used for icons and symbols and allows platforms to scale up the asset for the current active resolution. Scalable Vector Graphics, also known as SVG, defines two-dimensional graphics defined in Extensible Markup Language (XML). Whether it’s onboarding guides or all-hands notes, growing teams easily create, manage -and actually find-the information they need using our AI-powered knowledge base. Unleash your collective knowledge with Slite Unlock a new way to access trusted company knowledge with Slite.
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